VE Gaming

Raising capital to complete develop of our slate of video games to present to the marketplace

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VE Gaming is an upcoming developer and publisher of interactive gaming entertainment. We are developing multiple cutting-edge video games for a wide variety of players with varying levels of gaming experience.

The global gaming industry has exploded as player numbers increase and games become more and more accessible. The gaming industry is now worth more than $100 billion, and shows no signs of slowing. 
 
At the same time, the landscape is changing as game developers strive to reach new audiences, publishers look to make processes more effective, and new markets emerge each year. 

VE Gaming is a new video game business that will focus on creating & developing Triple A video games across various gaming platforms.  VE Gaming develops games ranging from traditional games playable on all gaming platforms, and others to the high growth & emerging blockchain and online gaming platforms.

The video game sector is huge. In fact, it is larger than the movie and music industries combined, and it is only growing. The gaming industry doesn't get the same attention that the movie and music industry does.  However, there are over two billion gamers across the world. That is 26% of the world's population.

In 2020, the gaming industry generated $155 billion in revenue, and By 2025, analysts predict the industry will generate more than $260 billion in revenue.

Tech giants such as Google, Meta, and Apple have planned to enter the video game industry.

To date we have developed over 200 characters for our groundbreaking basketball game.  We have also engaged our initial team of modelers and developers to begin the development.  A demo of the initial game design is under review by team members and selected gamers.


THE MARKET
  • It is estimated that the global gaming market will amount to 268.8 billion U.S. dollars annually in 2025, up from 178 billion U.S. dollars in 2021.*

  • North America is set to remain the top-grossing gaming market worldwide despite strong growth in the Asian region.*

  • In-game purchases are estimated to account for the more than 74 million U.S. dollars worldwide in 2025

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