Keys & Kingdoms

Keys & Kingdoms is an innovative music game for K-12 students, blending engaging gameplay with an innovative new approach for a fun, interactive learning experience

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Idea and Project Overview: Keys & Kingdoms is an innovative educational platform that combines the immersive world of gaming with the power of music education. Our game is designed for K-12 students, providing an engaging and interactive way to develop musical skills and concepts, and foster a lifelong love for music. By integrating gameplay mechanics with educational content, we create a unique learning environment that motivates ALL students to practice and excel in music.

Business Model: Our business model is an affordable subscription-based service, offering schools, educators, and parents access to our game and its comprehensive suite of educational tools. We provide different subscription tiers tailored to individual users, classrooms, and entire school districts. Additionally, we offer professional development courses for educators to ensure they are fully supported. 

Customers: Our primary customers are K-12 educational institutions, music teachers, and parents seeking to enhance their children's music education. We target school districts with a land-and-expand strategy, looking to incorporate technology and innovative teaching methods into their music curricula. Parents and individual learners also benefit from our game by using it as a supplementary tool to traditional music lessons at home.

Product Features:

  1. Role-Playing Game: A captivating adventure game where students progress through levels by completing music challenges that teach theory, rhythm, and instrumental skills.
  2. Educator Dashboard: A comprehensive data analytic tool for teachers to track student progress, skill acquisition, and mood data showing full visibility into individual learning needs.
  3. Adaptive Learning: An intuitive interface where the program customizes the development of skills based on the learning pace of the individual. 
  4. Emotional Management: New research allowing students to process current emotional mood states and shift to something more desirable using the power of science-based music and creativity.
Team: Our team is composed of experienced educators, game developers, and business professionals dedicated to revolutionizing music education. Our founder, Graeme Winder, has over 22+ years of teaching experience and is the creator of the Music Fluency Pathway (MFP). Our lead game developer, Zach Zarrow, has worked for Google, Microsoft, and Uber, and has extensive experience in game design. Our music education advisor, Anne Fennell, is the president of the California Music Education Association (CMEA) as well as the president of the western region at Nafme. Together, we combine our expertise to create a product that is both educationally sound and highly engaging for students.

Credentials: Our team members hold advanced degrees in music education, computer science, and game design. We have collaborated with leading educators and institutions to validate our approach and ensure our game meets both national and state standards. Our beta tests in various schools have shown significant improvements in students' music skills and engagement levels.

Conclusion: Keys & Kingdoms is poised to transform music education by making learning fun, interactive, affordable, and accessible. By leveraging the power of gaming, we aim to inspire a new generation of musicians and provide educators with the tools they need to enhance their teaching methods. With a strong team, a solid business model, and a commitment to educational excellence, Keys & Kingdoms is set to make a lasting impact on the world of music education.

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