Inches and Angles - The Ultimate Game of Ricochet!

Every inch and every angle counts… Are you ready to bounce your way to the top?

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Entrepreneur Profile – Austin Lawrence

Hello everyone,

My name is Austin Lawrence, founder of Austin Lawrence Creations, LLC, a media production company focused on developing original entertainment properties and interactive game experiences. By profession, I work as an Executive Recruiter, but my background spans over 20 years in live performance, music, and entertainment in the Arizona music scene. That experience in live audiences, production, and entertainment has directly influenced the company’s flagship project — an original, trademarked game show currently in pre-seed development titled “Inches and Angles – The Ultimate Game of Ricochet!”

I hold a Bachelor’s degree in Public Administration and a Master’s degree in Entrepreneurship, and I am currently pursuing a Doctorate in Organizational Change and Development (expected December 2028). My academic background is focused specifically on building, scaling, and managing organizations, while my creative background drives the intellectual property and entertainment side of the business.

Austin Lawrence Creations consists of a team of creatives including graphic designers, cinematographers, and video editors. Together, we are developing a unique game show concept that combines physics-based trivia with a custom-designed virtual reality ricochet game. The show is designed to be visually futuristic, highly engaging, and built for modern audiences who consume content through streaming platforms and interactive gaming. The concept is designed not just as a show, but as a scalable entertainment franchise with multiple revenue streams.

Our long-term business model includes distribution through major streaming platforms or network television, followed by expansion into VR gaming (Meta Quest), console gaming (PlayStation), mobile gaming, advertising and sponsorships, merchandise, and a traveling live VR event tour across the United States. The goal is to build a recognizable entertainment brand that exists across streaming, gaming, live events, and digital media.

Our primary target demographic is ages 12–35, which includes gamers, streamers, esports audiences, and live event attendees — one of the most valuable and fastest-growing entertainment markets. However, the show is designed to be family-friendly and widely accessible, similar to legacy game shows that appeal to multi-generational audiences.

My vision is to build Inches and Angles into a long-term entertainment franchise and intellectual property brand with licensing, media, and live event potential. The focus is on creating something original, scalable, and highly marketable in today’s streaming and interactive entertainment landscape.

Tagline:
 “Every inch and every angle counts… Are you ready to bounce your way to the top?”





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