GameDevHQ

Raising $1M to help train professional software engineers! Currently approaching $100k/mo in revenue.

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We are a new on-demand results driven coding bootcamp that delivers career-ready software engineers within 120 days.  There is a massive shortage of software engineers. We are currently the only coding bootcamp that focuses on workforce development using the Unity Tech Stack. Unity is the worlds most popular platform for real time 3D. Everything from video games, to film, automotive, AI, simulation, XR, VR, AR, and the list goes on is all powered with Unity.  We have a private job board that list nearly 2,000 new jobs every single week from around the world with nearly 1,000 weekly available in the United States. The growing demand for Unity software developers has created a unique opportunity for us as we are one of the only coding bootcamps that are targeting the Unity market. Also, our program is entirely on-demand with accountability and 1:1 mentorship support. Unlike traditional coding bootcamps, where students must be present in-house or online for 50 hours per week, our program requires as little as 1-2 hours of commitment per day. Our students can keep their fulltime jobs while pursuing a new career.  For students who can commit 40+ hours per week, they'll likely see results within 120 days. For students who are part-time averaging 20 hours per week, 6-8 months. For students who are doing the minimum requirement of 10 hours per week, we see results within 12-16 months. Students can earn an average salary of $70,000 or more starting. Our current program is $15,000. We have affordable financing available through partnerships that allow us to offer 5 year fixed financing for students and a 1 year deferment period allowing students to focus on the training and getting a job before making affordable monthly payments.

When a new student joins GameDevHQ they are paired with a software engineering coach. This is a highly skilled individual that knows our curriculum in-and-out and is available for 1:1 code support. If a student is stuck, this individual will hop online via zoom and debug the problem together. Students are also matched with a real games industry technical recruiter who has direct ties to some of the largest players in the space. From EA, to Retroid Studios, Bethesda, Oculus, and more. They're job is to help students prepare for upcoming interviews, perfect their resumes, and assist with career planning.

At GameDevHQ we offer students a unique guarantee. We work with all students till they are HIRED.

Cost of tuition: $15,000 + discounts available typical student gets in at ~$10k

White Paper:  https://drive.google.com/file/d/1-1pzTLq8f-y0M9qKLRShajhYSL3XqyDT/view?usp=sharing

Pitch Deck: https://drive.google.com/file/d/1psuhBR4jl9nI2FY8x56GQxosSaP8JRq0/view?usp=sharing

GameDevHQ is currently approaching $100k/mo in revenue. That's only 10 students per month. We have the systems in place to begin scaling, but we need to invest in our marketing strategy and the appropriate staff to handle the scale volume.  $1M will provide the resources to ensure our team is equipped to focus on student success and growth.

We believe we can become a $10M company within the next 2 years.

About Me:

My name is Jonathan Weinberger -- I've been programming and working with Unity for 12 years now. My passion has been educating and helping people take non-traditional college routes towards a career in software development. I have experience building video games for cartoon network & adult swim, and have built fortune 500 applications for companies like AT&T, Coca-Cola, GE, Thyssen Krupp, and DSAN to name a few. I've also delivered enterprise trainings directly to Apple, NBC Universal, Annex Pro, and other large enterprises to highlight the power of Unity and how it can be used within their unique work environments.


Want a deeper look inside of our program? Watch my latest info session about a career with Unity:  https://vimeo.com/561670897/42ff663bc0

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