AHIT - Ability & Habit Improving Technology

Technology is poised to create a quantum leap in the bell curve of human ability.

Facebook Twitter LinkedIn

30 minute video expands on what is written -  https://youtu.be/g8w4rwrTtKM
Partially developed site - https://ahit4me.com/ 
Underdesign website - https://improveourworld.com/
 
Technology is poised to create a quantum leap in the bell curve of human ability.  AHIT Is ability and habit improving technology that empowers people to program themselves with healthy habits that lead to increasing levels of ability adapt, compete, and cooperate in their life.  
  
This product will serve everyone who wants to improve their life.  From the CEO’s and professional athletes wanting to polish their world class abilities, to the salespeople, doctors, carpenters, engineers, teachers and, the most important job on the planet, parents.  AHIT can prepare teenagers for hormones changing their bodies, and finally the very young children with the guidance of their parents can begin early to develop the “lifelong fundamental habit” of observing their thoughts to replace negative thoughts with positive thoughts to improve their mental strength to play the games they do, and to continue to use their imagination as the tool it is all to develop their life skills.  
 
Anyone & everyone who wants to change anything in their life this new technology will deliver superior results unmatched in the marketplace.  When technology has been used by all of humanity since childbirth to strengthen consciousness the Bell Curve of human ability could be that of a super race.  
  
AHIT is designed so that any person who uses it for a critical mass of time, likely a year or less will liberate themselves from the majority of mindless self talk habits distracting them from being Aware & Effective in caring for all areas of their life.  Liberation from this primitive conscious state will empower the person to become a grounded on purpose person to bring great benefit to themselves, the people they interact with, their community and our world.  
  
So how does AHIT work?  It utilizes designs to guide the user’s thinking process through the 7 elements of Knowledge, Awareness, High Performance Library, Schedule & Monitoring, Practice, Journal & Reminder.  The designs will make the invisible world of thought visible for the user to identify, interpret, and tweak their habits of thought that determine their levels of ability adapting to life.  
  
When I presented the patent for approval in 2013 it was not approved because two groups had presented similar ideas for approval prior to this one.  One group was three doctors from the Harvard School of Medicine, and the other was a psychotherapist gentleman.  The Harvard Medical School group had 6 elements and the psychotherapist gentleman had 5 elements, he did not have schedule & monitor.  I added Explore, Dream & Choose ala Tony Robbins and life coaching principle of having people look out into the world and choose something amazing to create and then let’s go create it.  
  
An interesting note is that all the other patent applicants had formal degrees in Psychotherapy.  I believe the fact I do not have one is a relevant factor in making mine superior to theirs.  There thinking was limited by established doctrine.  Mine was not.  My thinking was limitless in it intent to make history.  
  
Let’s quickly review the 7 elements before we dive into the key area of the  technology.   Knowledge will strive to teach a simplified version of the core sciences of Physics, Psychology, Biology, Sociology and Economics to enlighten the user with a deep and expansive understanding of daily life.  This understanding will empower them to fully engage the technology of AHIT with more rigor and bring this to their daily lives as effectively as possible.  
  
The time invested refining AHIT led me to the conclusion that completing a task forms the basis of all human experience.  From here I discovered a definition of ability and a level of ability scale that forms the basis of the AI to adjust the characters mental and physical posture & movements in the training video as the level of ability is raised or lowered.  A consistent pattern of change as the level of ability is raised and lowered will, hopefully, disclose a simple yet powerful choice we all can make at any time in our lives to optimize our effort and results.  
  
Physics the three laws of motion gravity and entropy defines the predictable cause and effect cycles of psychology moving inside biology determining the behavior that moves about in predictable cause and effect cycles in the social economic habitats of daily life.  
  
The Awareness module will lead the user to identify their habits of thought they experience from Sunday morning to Saturday night. This ongoing process will involve answering questions of what they think about and then engaging the Journal to capture undiscovered habits of thought and their effect in their life.  This extensive process related to habits of thought and interpreting them will increase the user’s sensory acuity to when there about to happen to flip negative dysfunctional thought before they happen.  
  
The Awareness module connects to the High-Performance Library to identify the Level of ability of a habit relative to completing a task.  This allows the user to adjust the level of ability of that habit to compare it with other possible levels.  Seeing the predictable pattern of change to thought, body & emotion will accelerate developing a higher functioning consciousness.   
The first three modules of knowledge awareness and high performance provide the user with the information.  Schedule & monitor perpetual practice and journal & reminder provide the user with the opportunity to practice and program themselves with the Habit of increasing Ability as a way of life to realize full potential.  
  
The Schedule module allows the user to schedule both the morning afternoon and evening Practice or habit conditioning sessions and the ongoing habit conditioning sessions throughout the day utilizing Augmented Reality enables the user to remain immersed in the improved habits they are choosing to realize.  
  
The Monitoring module guides the user to monitor the key aspects of generating and controlling the energy of thought and emotion with the highest level of ability in the programming sessions.  Monitoring users growth will allow us to create predictable growth patterns for future users to expect using AHIT.  
  
The Practice module is the hub of AHIT.  The practice is what causes the new habits and increased levels of ability.  In virtual reality the presence of images, video and audio will serve as Mental Boosters & Guides for the user to generate and control the more energy.  Optimizing with the presence, positioning and timing of the Mental Boosters and Guides will be what optimizes habit creation and increase of ability.  
  
AHIT turns Virtual reality into a mental gymnasium where the user engages a wide range of mental exercises.  As physical exercises strengthen parts of the body to function in time and space the mental exercises will strengthen the brain or mind to address all areas of adapting, competing & cooperating in the time & space of daily life.  Examples include: 
  
1.       The primary set of exercises will stabilize deepen & expand consciousness by programming mindful purpose to replace mindless self talk that is static a functioning mental state.  
a.       Thinking the functional words of Aware, Clear - Effective, Productive, - Appreciate, Thankful, then thinking of specific times or areas of the User’s daily life.  
b.       Imagining the surface of a large body of water and being connected to full body  water.
c.       Imagining the clear build sky or possible cloud formations moving slowly offer an expansive list of possible beneficial cloud formations to experiment with. 
2.       All possible psychotherapeutic processes can be taught and practiced by the user.  
3.       Imagining multiple objects of varying sizes moving about in different patterns.  Simple variations will involve two or three objects potentially circles squares and stars spinning and moving around in patterns.  More advanced variations will involve more objects of varying sizes moving in more complex patterns.  
4.       Imagining large objects solid, water and or gas and relationships between.  A popular one could be imagining planet earth and its relationship to the sun, or other planets.  Imagining out beyond our solar system opens the door to another expansive list of possible beneficial practice material.  Traveling around and in between these objects could become as popular as sitcoms are on TV.  
5.       A popular one could be imagining being at one end of the Universe while being here at the same time.  Then being at both ends of the Universe creates a fantastic mental stretch.  
6.       Imagine flying out the roof of the building you are in and then around the city, neighboring and distant cities, across continents and oceans and ultimately around the planet.  The possibilities here are endless as well.  
7.       Traveling around planet earth seven times in a second could be a popular benchmark of Ability realized in the future.  7 times around earth is the speed of light.  
8.       Ultimately returning to daily life performing life-tasks and enjoying the outcomes of those tasks which lead to directly to improving their health and their ability to perform in their career, interact with people, and take care of their body and their possessions.  
 
Developing effective Mental Boosters and Guides in Augmented reality will be the second half of optimizing the creation of new habits and increased levels of ability.  These visual components will likely display in a peripheral position and randomly change size and color to not become a fixture to be ignored.  
  
The Reminder aspect of Journal & Reminder is the display of Mental Stimulants and Guardrails in Augmented Reality.  We may want to improve the name Reminder.  
  
The Journal module serves an important role for the user to capture ahah moments of insight they discover as their awareness increases.  Speaking the insight into their smart devise and then interpreting the thought & belief with different levels of ability in the High-Performance Library will lead the user to add new content to program into their nervous system.  
  
There is much more to this project than written here and spoken in the 30 minute video.  With an effective team building slow at first it will help people around the world in time.  This use of technology is evolving and this I believe is the pure information that will cause it to work.  I believe it is required to make the AI work.  Simplifying time and space to measurable phenomena is what AHIT does.  
 
 The business model will be an online subcription service which will position us to sell related products to improve their quality of life.  Exercise & nutition,  career training & household products related to creating order & beauty in the home habitat.  
 
 I, Mark Miller a lifetime real estate broker am the sole founder of the project at this time.  Like many people with a passion to help people.  Although real estate was easy for me I have struggled to develop this project.  Possibly without the struggle as long as I did while continuing to cook on the project is what resulted in potential solutions beyond what is currently available in the market.  I believe with a talented team AHIT could liberate much of humanity from unnecessary struggle and create the spike in our bell curve of ability.   

Ready to Ask For Funding for your company?

Post a Funding Request

AHIT - Ability & Habit Improving Technology is no longer seeking funding.